Ultima Ratio Regum
"The Last Argument of Kings"
Version 0.10.4b
October 2025

**** COPYRIGHT INFORMATION ****

Copyright (c) 2011-2025

All rights are reserved by Mark R Johnson, save the following: you may redistribute the binary and all accompanying files, unmodified, provided you do so free of charge. This file must be included in any redistribution.

This game uses libtcod, available at https://github.com/libtcod/libtcod, which is released under the BSD license. The Windows version was compiled using auto-py-to-exe (https://pypi.org/project/auto-py-to-exe/) and previously used py2exe (http://www.py2exe.org/).

**** REQUIREMENTS ****

Few, but the sum total of save files is currently large (100MB+) and the game requires a few hundred MB of memory to run. However, if you can download games of any kind of significant size from any online gaming storefront - I'm sure you can store URR's save files.

**** OTHER INFORMATION ****

This game is in development - whilst I do everything in my power to prevent it, there is always a risk of problems or serious problems that may damage your computer. Nobody has ever reported such an issue, but _*you use it and all associated files at your own risk.*_

Visit www.markrjohnsongames.com for up-to-date information on the game's coming versions. The game remains free and I program it in the spare time I have away from my job as an academic at the University of Sydney. Similarly, news about the game is also released via its Facebook page (https://www.facebook.com/UltimaRatioRegumRoguelike) and my Twitter feed (https://twitter.com/mrj_games). 

If you wish to mention Ultima Ratio Regum in a blog/magazine/youtube channel/semaphore message/whatever, it would genuinely make my day. Do let me know if you do. 

Please send any compliments, insults, questions, fury, suggestions or bug reports (especially bug reports) to me using the contact form on my website.

Ultima Ratio Regum very rarely generates a false threat report in some security software - this is a known problem with some Python executables and I'm working on a solution.

**** CREDITS ****

Design, Programming and Graphics: Dr Mark R Johnson

**** FAQ ****

Q: Help what do I do?!?
A: Press '?' once in-game and scroll to Controls. Right now you want to explore, trade, and examine everything in the world you can find.

Q: What is there to do in this version?
A: The focus of this version is on procedurally generating currencies, coinage and trade, and on generating in-game items, ranging from books to helmets and from whale oil to jewellery. 

Q: What will the next version include?
A: 0.11 is currently in development and will finally include a starting core objective, dozens of new items, an expansion of the religion system, and interactive options with the in-game items.

Q: Who are you?
A: I'm a Senior Lecturer in Digital Cultures at the University of Sydney, where I research Twitch streaming, esports, and game design. I'm making this in my spare time purely for my own interest/enjoyment/satisfaction/mental anguish.

Q: Mac version?
A: I don't have easy access to a Mac to compile it on, and I don't want to send the source to anybody; the combination of these two things makes it challenging.

Q: Linux version?
A: I'm working on it.