Speaking


 

Upcoming:

  • 5th December 2018, “Why do People Watch Other People Playing Video Games? The Rise of the Broadcasting and Spectating of Digital Play”, Department of Science and Technology Studies, University College London.
  • 28th November 2018, “Algorithmic Power and the Gamblification of Contemporary Video Games”, Department of Computer Science, Queen Mary University of London.
  • 27th November 2018, “Why do People Watch Other People Playing Video Games? The Rise of the Broadcasting and Spectating of Digital Play”, Whitehead Lectures in Cognition, Computation and Culture, Department of Computing, Goldsmiths College, University of London.
  • 22nd-23rd November 2018, “Daily Fantasy Sports Betting and The Rise of Instrumental Fandom”, Seminar on eSports, Exergames and Fantasy Leagues, University of Jyväskylä, Finland.
  • 8th-11th November 2018, “Toward a Theory of Cultivation Play: Character Progression Work in Video Games as Autonomy, Engagement, and Praxis”, National Communication Association, Game Studies Division, Salt Lake City, Utah (With Dr Sky Anderson) (Winner of Top Paper Award).
  • 10th-13th October, 2018, “The Socio-Technical Entanglements of Live Streaming on Twitch.tv”, Association of Internet Researchers (AOIR) Conference, Montreal, Canada.
  • 10th-13th October, 2018, “‘And today’s top donator is’: How Live Streamers on Twitch.tv Monetise and Gamify Broadcasts”, Going Live AOIR Pre-Conference, Montreal, Canada.

 

Recent:

  • 13th-14th September 2018, “Esports Commentators: Media Roles, Career Labour, and Game Management”, International Media Management Academic Association Conference, Stuttgart, Germany.
  • 11th-14th September 2018, “Player and Fan Perspectives on Cheating in Esports: Implications for Gambling Awareness and Integrity”, 12th European Conference on Gambling Studies and Policy Issues, Valetta, Malta. (With Dr Brett Abarbanel)
  • 27th July 2018, “Conversation, Discourse and Play: Interaction and Moderation in Twitch.tv Live Streaming”, Digital Games Research Association (DiGRA) Conference, Turin, Italy.
  • 25th July 2018, “Paper Puzzle Games: The Original “Casual Games””, Digital Games Research Association (DiGRA) Conference, Turin, Italy.
  • 20th June 2018, “Loot Boxes: Video Game Gambling, Paying to Win, and the Question of Game Design”, Faculty of Leisure Studies, University of Waterloo. (With Dr Tom Brock)
  • 19th June 2018, “Loot Boxes: Video Game Gambling, Paying to Win, and the Question of Game Design”, Faculty of Information, University of Toronto. (With Dr Tom Brock)
  • 18th June 2018, “Loot Boxes: Video Game Gambling, Paying to Win, and the Question of Game Design”, Gambling Research Exchange Ontario / GREO. (With Dr Tom Brock)
  • 9th July 2018, “Loot Boxes: Video Game Gambling, Paying to Win, and the Question of Game Design”, Concordia University, Pleasure Consuming Games Seminar. (With Dr Tom Brock)
  • 9th July 2018, “The Blurring of Video Games and Gambling: Four Key Sites for Study”, Concordia University, Pleasure Consuming Games Seminar.
  • 1st June 2018, “Conversation, Discourse and Play: Interaction and Moderation in Twitch.tv Video Game Live Streaming”, Canadian Communication Association Conference, Regina, Canada.
  • 31st May 2018,  “Paper Puzzle Games: The Original “Casual Games””, Canadian Game Studies Association Conference, Regina, Canada.
  • 31st May 2018, “Game Studies and Daily Fantasy: Playing Sports Management Games for Real”, Canadian Game Studies Association Conference, Regina, Canada.
  • 30th May 2018,  “The Influence of Live Streaming and Twitch.tv on the Games Industry: Initial Findings”, Canadian Game Studies Association Conference, Regina, Canada.