Welcome, friends, to this week’s development blog for Padlock Simulator 2025 Ultima Ratio Regum. For the past little while now I’ve been working on generating padlocks as a way to draw attention to objectives for the player (especially a new player), to add even more visual flair, and also to give the player clues to … Read More
Month: May 2025
Ultima Ratio Regum 0.11 Update #35: Lots of Book Progress
Hello everyone! Welcome back to the continuing, and new-and-improved, fortnightly Ultima Ratio Regum development blog update. As regular readers will know, we’ve really been cracking along in the last few months, with the development of an in-game tutorial, the development of a tutorial system, the removal of the in-game guidebook since was no longer required, … Read More