Ultima Ratio Regum 0.11 Update #1

February 25, 2023Game Design, Ultima Ratio Regum, Updates

Hello everyone! Welcome to the first update for Ultima Ratio Regum 0.11. Whereas 0.10 was a small release focused primarily on fixing a lot of bugs, optimising a huge amount of code, and adding in a few new features such as plant generation, survival, death, some new items, and bookmarks and fast travel, 0.11 is … Read More

Ultima Ratio Regum 0.10 Released!

February 12, 2023Game Design, Ultima Ratio Regum, Updates

Ultima Ratio Regum 0.10 Released! This is a smaller release with a focus on polishing and optimizing many game systems, as well as implementing a handful of new features that will stand the game in good stead going forward. Specifically: MAJOR FEATURES: Fast travel and bookmarks: you can now fast-travel to specific locations within any … Read More

Ultima Ratio Regum 0.10 Update #8

February 4, 2023Game Design, Ultima Ratio Regum, Updates

Well, I think we’re basically done! I have three extremely minor bugs to fix and aside from that I’m just playtesting. I was hoping to release today but we’re just not quite there – it is now going to be next week, but 0.10 is essentially finished. I’m just playing and playing and testing and testing … Read More