I am very proud to announce my first book, The Unpredictability of Gameplay, is now out and available from Bloomsbury Academic! The main goal of the work is to unpack what I’ve taken to calling “unpredictability” in games – the ability to put in one input, and not know what output will occur – into a … Read More
Month: January 2019
2018 Year in Review
Another strange and tricky year pulls to a close (a few months after I promised a return to weekly blog entries – we’ll get to that in a moment), and what has happened? Well: Academic Firstly: my book is now out! Counting this post as a slightly-delayed December post, I’m going to do a proper “launch” … Read More