Ultima Ratio Regum 0.8 Finale Update V

May 21, 2019Game Design, Ultima Ratio Regum, Updates

Welcome to May’s URRpdate! Things are still moving along, and rather pleasingly, it has now been a full month of coding since I discovered any more major bugs. Now, maybe that’s tempting fate, but I choose instead to read it as a very encouraging step forward. It does actually seem now that only small bugs … Read More

Ultima Ratio Regum 0.8 Finale Update III

March 30, 2019Game Design, Ultima Ratio Regum, Updates

Continuing to chop down the list of URR stuff to be checked before 0.8’s release! Here’s what has happened in the last couple of weeks: – Resolved some strange issues with churches, especially if you approach them at night. Priests weren’t sure where to spawn or where to sleep, and random worshippers kept appearing off … Read More