Ultima Ratio Regum 0.11 Update #53: Finishing Keys and Padlocks

February 17, 2026Game Design, Ultima Ratio Regum, Updates

Friends, welcome back! Following on from the huge progress in last fortnight’s entry, this time I’ve continued down that path and essentially finished off everything that needs doing on keys and padlocks, their interactions, gameplay, visuals, complexities, and also adding significant extra details into key descriptions, and implementing appropriate mechanics for the game – i.e. … Read More