Hello everyone, and welcome to my new website! After several months in development, I must – as noted on the post I’ve just uploaded on my old website – give my profound thanks to the amazing work of NerdCloud, whose website design ability made this all possible. For those who have already read that one, there is a lot of overlap between this and that, and you basically know where we’re going from here – monthly updates, for example – and don’t need to read this one…

…but if not, firstly, you will notice I have moved just a handful of blog entries over here from the old site. These are some of the blog posts I’m proudest of, and I wanted a foundation of blog posts that I could build on, rather than starting from scratch. A big part of this shift has been restructuring what goes on the sidebar to make things a lot clearer, to put my academic work at the front rather than my game design work (as it is, by far, the more central part of what I “do” at the moment), and to build a website that would last me indefinitely and not buckle under the pressure. When I first started the old site I didn’t really plan for something five years ahead, with tens of thousands of downloads, hundreds of blog posts, thousands of comments, over a million hits – and the old site is really showing its age!

On this new site I have both built it to last (or rather, paid people who know what they are doing to build it to last…) and paid for a lot of services on the side to keep everything running as smoothly as possible. It’s an investment, ultimately, and one that I feel very confident will pay off. As part of this move, I am very excited to announce that I am going to start writing monthly blog posts again, with this (and the final post on the old site) being August’s posts. At this point I feel very confident that I can commit to monthly blog posts without too much hassle. They might not be long, and they might just be updates on what I’ve been doing rather than any kind of analysis or commentary or devlog in their own right, but I want to get back to actually putting content out there on a speedier timescale than academic publishing. I think it’s also important for starting to get the SEO of this new site up to the level of the old one; it’s a dull tedious job, of course, but one that I think is very important.

As for what will happen to the old site? Well, in a couple of months I’m going to post an “everything has moved to the new website” post, and then leave that at the top of the old blog as a placeholder. Beyond that, I intend to maintain the old site for some time, but perhaps not indefinitely; I might also change it to a page that simply redirects here or something of that sort. Most likely I’ll change it to a big banner for URR, and then a hyperlink that sends visitors to this site; I’ll then archive everything there, maybe re-post some of my other favourite blog posts from time to time. Or, of course, I might just leave it as it is, but reduce the upkeep I’m paying on the thing. I’m not sure, but we’ll see.

I first began the old site when I started my PhD, and it has seen me through a doctorate, several postdocs, learning to code, building URR, a life-destroying illness/event, writing a book, getting fit, getting un-fit, moving 4000 miles away to a new country, and starting to get fit again. I have to confess, in the process of writing this post, I am getting more than a little emotional. The old website has come to mean a lot to me, although no where near as much as all of you who read it. I’ve had the old site for so many years, and we’ve gone through so much “together”, that it honestly feels like a part of myself and my identity more than a collection of pixels and bytes on the internet. But it is time to move to a new digital home: one slicker and newer, faster and response, more appropriate to what I do, and more completely built to last the test of time. I love how this new site looks, and I know before too long I’m going to feel just as comfortable there as I do here. I can’t wait to see all of you there, and start properly rebuilding this amazing community that means so much to me. Thanks again for everything, everyone, and welcome.

13 Comments

  • Nicu situ! Only issue I see might be specific to me, but on Windows 10 PC, Opera, in smaller window sizes the right side nav menu popout doesn’t actually contain anything other than an empty div. XD

    • Thanks Conor! Hmmmm, that’s troubling. Could you send me a screenshot? Is there not a little menu thing in the top-right corner?

  • Very nice layout, congratulations!

    I’m not really new to URR and I followed your updates on it for some time, but I was thinking if you could – since it’s a new website and all – do a “recap” post about its development, a “the story until now” sort of thing. Nothing fancy, maybe including links to old posts where a given topic is discussed at length.

    It would be great not only for URR enthusiasts, but for your fellow gamedevs as well (among whom I include myself).

    Thanks and good luck with your projects!

    • Thanks Zatris! Glad you like the site.

      I think that is a splendid idea; I had been planning to make September’s blog entry all updates, but I think I might now do both of those instead. Would be nice to take stock, since although things have (obviously) somewhat slowed down, I am still deeply proud of what I’ve managed to do with URR. So we will see how this blog entry takes shape!

  • Congratulations on the new website – looks fantastic. It really draws out the breadth of your body of work. I’m glad you published many of your articles at academia.edu (while not truly open access, much better than the paywall alternatives) – I look forward to reading them.

    I’ve discovered that breath training is the key to URR 0.8. Not only does it help sooth the addled mind with all the benefits of mindfulness meditation, but I’ve got a decreased risk of apoxia as I hold my breath for the announcement.

    (Obviously, I’d prefer it if I/we could contribute to your magnum opus with pull requests to a repository of at least some of the code base. But until you change your mind, breath work seems to be the best option :-p )

    Be well

    • Thank you Ted! I really really appreciate that a lot; yeah, almost everything is up there, although I do actually have a few “In Press” pieces I should really get around to uploading. Hopefully I’ll get to that before the end of the month.

      Haha, breath work it is. This is good to know! And thanks :). Coding continues to progress, slowly but surely…

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