Not much to report this week, I’m afraid. It has been another extremely busy week of term work-wise (working on a huge grant and beginning to mark student submissions from the class I’m teaching), but I’ve found a little bit of time to continue trying to get the finished URR 0.8 packaged. Right now there are two parallel strands I’m pursuing: I’m consulting with more knowledgeable folks about packaging URR 0.8 as a Python 2.7 program, and I’m also now updating a version of the game’s code to Python 3, to see whether that then lends itself to some easy packaging via, for instance, PyInstaller. I’m keeping at it, and will update again ASAP.
(I must also express my sincere appreciation for the generous comments in the previous blog post. It’s hugely reassuring to know I am not the only who finds these matters difficult, and everyone’s understanding remains tremendously heartwarming and valued. More soon!)