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Dr Mark R Johnson

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Month: June 2026

Ultima Ratio Regum 0.11 Update #62: University Tutorial Riddles

June 21, 2026Game Design, Ultima Ratio Regum, Updates
Ultima Ratio Regum 0.11 Update #62: University Tutorial Riddles

Hello everyone! Welcome back. After a month or two of incredibly rapid progress on the 0.11 release in a range of rather exciting ways, I’m pleased to announce that we have… another fortnight of huge progress. I realised a while ago that I wanted to add in a riddle generator specifically for the university you start … Read More

Ultima Ratio Regum 0.11 Update #61: Local Map Clues Implementation Part 3

June 8, 2026Game Design, Ultima Ratio Regum, Updates
Ultima Ratio Regum 0.11 Update #61: Local Map Clues Implementation Part 3

Friends, hello! More huge progress this fortnight. This is already a gigantic energy, so rather than spend time on the intro, let’s get into it: Building out the dictionary To begin with, in this fortnight I decided I had the objective of – by the end of the fortnight – being “done” for 0.11 with shifting … Read More

Recent Posts

  • Interlude: Thoughts On Some Cryptic Riddle Quests
  • Ultima Ratio Regum 0.11 Update #63: Picture Clues Generation 1 and Soundtrack News
  • Ultima Ratio Regum 0.11 Update #62: University Tutorial Riddles
  • Ultima Ratio Regum 0.11 Update #61: Local Map Clues Implementation Part 3
  • Ultima Ratio Regum 0.11 Update #60: Local Map Clues Implementation Part 2

Recent Comments

  • Interlude: Thoughts On Some Cryptic Riddle Quests | Dr Mark R Johnson on Interlude: PCG in Freelancer, One Must Fall 2097, and Neopets
  • Mark R Johnson on Ultima Ratio Regum 0.11 Update #63: Picture Clues Generation 1 and Soundtrack News
  • Mark R Johnson on Ultima Ratio Regum 0.11 Update #63: Picture Clues Generation 1 and Soundtrack News
  • crowbar on Ultima Ratio Regum 0.11 Update #63: Picture Clues Generation 1 and Soundtrack News
  • Greg on Ultima Ratio Regum 0.11 Update #63: Picture Clues Generation 1 and Soundtrack News

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