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Month: September 2024

Ultima Ratio Regum 0.11 Update #23: Universities, Masks, Statues and Clues

September 21, 2024Game Design, Ultima Ratio Regum, Updates
Ultima Ratio Regum 0.11 Update #23: Universities, Masks, Statues and Clues

Hello everyone, and welcome to this week’s URR update! It has been lovely to see all the positive feedback to the previous update, both here and on the various other sites where I post it, and I also of course appreciate the critiques, the comments, the alternative suggestions, and so on. All these things are … Read More

Ultima Ratio Regum 0.11 Update #22: Universities

September 1, 2024Game Design, Ultima Ratio Regum, Updates
Ultima Ratio Regum 0.11 Update #22: Universities

Hello everyone! Welcome back. Those who are long term readers will know that I’ve been working on procedurally generating universities for a while now, with the intention of this now being the place where the player starts, both in the next versions (0.10.3 / 0.11) and indefinitely into the future. I wasn’t expecting this to … Read More

Recent Posts

  • Ultima Ratio Regum 0.11 Update #37: Riddle Generation 5: Specific Locations
  • Ultima Ratio Regum 0.11 Update #36: Padlocks
  • Ultima Ratio Regum 0.11 Update #35: Lots of Book Progress
  • Ultima Ratio Regum 0.11 Update #34: Significant Mechanical Changes
  • Ultima Ratio Regum 0.11 Update #33: Riddle Generation 4: Poems

Recent Comments

  • Mark R Johnson on Ultima Ratio Regum 0.11 Update #37: Riddle Generation 5: Specific Locations
  • crowbar on Ultima Ratio Regum 0.11 Update #37: Riddle Generation 5: Specific Locations
  • Mark R Johnson on Ultima Ratio Regum 0.11 Update #37: Riddle Generation 5: Specific Locations
  • dreamer on Ultima Ratio Regum 0.11 Update #37: Riddle Generation 5: Specific Locations
  • Mark R Johnson on Ultima Ratio Regum 0.11 Update #36: Padlocks

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